![]() ![]() No scripted phase transitions, no predictable mechanics or specific boss strategies. The other camp, however, is one rife with variables. Dungeons, raids, questing, story campaigns any situation where the enemies we’re fighting are being controlled entirely by a series of 1s and 0s. This includes content players can choose to tackle either alone or alongside cooperative groups of other players where your adversaries and obstacles are designed encounters with AI controlled enemies and bosses. ![]() And Final Fantasy XIVis no different in that regard.įor more traditional MMOs akin to (and including) XIV, PvE content is typically the most prevalent between the two. In reality, those two separate yet (theoretically) equally important groups have become household MMO genre staples, known most commonly as Player vs Environment (PvE) and Player vs Player (PvP). And as far as cultural references go, that has to be one that dates me far more than I’m comfortable admitting to. In the world of MMOs, the players are represented by two separate yet equally important groups: the police who investigate crime, and the district attorneys who prosecute the offenders. “Once more unto the breach, dear friends.
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